{
  "format_version": "1.8.0",
  "render_controllers": {
    "controller.render.armor_stand_test": {
      "geometry": "geometry.default",
      "materials": [ { "*": "Material.other" } ],
      "textures": [ "texture.smith" ],
      "overlay_color": {
        "r": 1.0,
        "g": 1.0,
        "b": 1.0,
        "a": 1.0
      },
      "uv_anim": {
        "offset": [ 1.0, 0.0 ],
        "scale": [ 1.0, 1.0 ]
      },
      "light_color_multiplier": 0.5,
      "ignore_lighting" : true
    }
  }
}