{
  "format_version": "1.8.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "navigationmod:zombie",
      "min_engine_version": "1.8.0",
      "materials": {
        "default": "zombie"
      },
      "textures": {
        "default": "textures/entity/zombie/zombie"
      },
      "geometry": {
        "default": "geometry.zombie.v1.8"
      },
      "spawn_egg": {
        "texture": "spawn_egg",
        "texture_index": 12
      },
      "scripts": {
        "pre_animation": [
          "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
        ]
      },
      "animations": {
        "humanoid_big_head": "animation.humanoid.big_head",
        "look_at_target_default": "animation.humanoid.look_at_target.default",
        "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
        "move": "animation.humanoid.move",
        "riding.arms": "animation.humanoid.riding.arms",
        "riding.legs": "animation.humanoid.riding.legs",
        "holding": "animation.humanoid.holding",
        "brandish_spear": "animation.humanoid.brandish_spear",
        "charging": "animation.humanoid.charging",
        "attack.rotations": "animation.humanoid.attack.rotations",
        "sneaking": "animation.humanoid.sneaking",
        "bob": "animation.humanoid.bob",
        "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
        "bow_and_arrow": "animation.humanoid.bow_and_arrow",
        "use_item_progress": "animation.humanoid.use_item_progress",
        "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand",
        "swimming": "animation.zombie.swimming"
      },
      "animation_controllers": [
        {
          "humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
        },
        {
          "look_at_target": "controller.animation.humanoid.look_at_target"
        },
        {
          "move": "controller.animation.humanoid.move"
        },
        {
          "riding": "controller.animation.humanoid.riding"
        },
        {
          "holding": "controller.animation.humanoid.holding"
        },
        {
          "brandish_spear": "controller.animation.humanoid.brandish_spear"
        },
        {
          "charging": "controller.animation.humanoid.charging"
        },
        {
          "attack": "controller.animation.humanoid.attack"
        },
        {
          "sneaking": "controller.animation.humanoid.sneaking"
        },
        {
          "bob": "controller.animation.humanoid.bob"
        },
        {
          "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
        },
        {
          "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
        },
        {
          "use_item_progress": "controller.animation.humanoid.use_item_progress"
        },
        {
          "zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
        },
        {
          "swimming": "controller.animation.zombie.swimming"
        }
      ],
      "render_controllers": [
        "controller.render.zombie"
      ],
      "enable_attachables": true
    }
  }
}